Thursday, 3 January 2013

Radio Drama

Analyse the codes and conventions of radio drama
 
 

Conventions
 
  • Unwritten Rules
  • What are we to expect to see/hear
 
 
Codes
 
  • Narrative Codes
  • Technical - Story, SFX, Voice Over, music
 
 
Verbal - Dialogue
 
Meaning - What's going on
Effect - How do you want the audience to feel about it



Listening to A Example - Star Wars Radio Drama



Conventions



Technical

  • Foreboding music - villains
  • Sound bridges/Music separating the scenes
  • Sound effects
  • Announcer - credits: writer, director
  • Theme music


SFX

  • Dialogue over intercoms
  • Panning sounds
  • Low rumbling sounds - engines
  • Swooping engines - aircrafts
  • Electronic beeping/alarms/explosions


Dialogue

  • Character names
  • Volume to show proximity
  • Don't overlap the dialogue unless the character is arrogant/ impatient if there's a bomb


Motif - attached to a character's or a idea

 
 
Codes
 
  • Technical
  • Space
  • Alien Creatures Futuristic


Background and Sound = Audience/with track - trades the cuts

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