Conventions
- Unwritten Rules
- What are we to expect to see/hear
Codes
- Narrative Codes
- Technical - Story, SFX, Voice Over, music
Verbal - Dialogue
Meaning - What's going on
Effect - How do you want the audience to feel about it
Listening to A Example - Star Wars Radio Drama
Conventions
Technical
- Foreboding music - villains
- Sound bridges/Music separating the scenes
- Sound effects
- Announcer - credits: writer, director
- Theme music
SFX
- Dialogue over intercoms
- Panning sounds
- Low rumbling sounds - engines
- Swooping engines - aircrafts
- Electronic beeping/alarms/explosions
Dialogue
- Character names
- Volume to show proximity
- Don't overlap the dialogue unless the character is arrogant/ impatient if there's a bomb
Motif - attached to a character's or a idea
Codes
- Technical
- Space
- Alien Creatures Futuristic
Background and Sound = Audience/with track - trades the cuts
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